![]() ![]() Overall meant to be a nerf, but also fundamentally changing the use case for the card. Summon a Living Statue with every play.Ideally we want people to be more aggressive in using this card. This reduction in distance makes it much harder to use the card to bypass a fight, meaning it retains mostly the use cases of repositioning within a fight or dodging spells. More outright value and changing the use case. If you have less health than your opponent, gain Rage.Mainly intended as a quality of life improvement. Increase pick-up range of puffs slightly.When Royal Gifts is triggered, place only one gift in a random unoccupied lane.The deck building incentives for making cheap decks are less pronounced with Diona than with Apep, but we still don’t think it’s healthy for masters to so directly incentivize a specific type of deckbuilding in this way. Bear Traps no longer have Stealth (remains untargetable).Perk 3: Add a trap card to your deck > Add a trap card to the top of your deck every 25 sec.Perk 1: Add a trap card to your deck > Add a trap card to the top of your deck every 25 sec.Because of system limitations the card isn’t truly random, but pseudo-random. It also allows us to normalize the outcomes of the perks by changing which card you get every time. The main reason for doing this is to allow deck building with Apep that doesn’t focus so heavily on trying to get as much as possible out of the free cards by building very cheap decks. Basic Attack no longer gets a speed bonus from having 5+ mana cards in hand.Perk 3: Add a random free 4 mana card to your deck > Add a random free one-use 4 mana card to the top of your deck every 25 sec.Perk 1: Add a random free 2 mana card to your deck > Add a random free one-use 2 mana card to the top of your deck every 25 sec.The intent is to make it more interesting to build a deck around Tombstone by making deck building less restricted. Stunning the Tombstone disables the Tombstone and restarts the activation delay.Įssentially this means Tombstone is now using its own health as a resource for resurrecting units and allows it to resurrect multiple times.Perk 3: Tombstone health becomes 1500.Resurrects with health equal to twice the amount of health lost by the Tombstone. The Minion resurrected by Tombstone deals damage to Tombstone equal to half its max health.Effectively putting the Tombstone on cooldown. This will no longer destroy the Tombstone but will instead restart the activation delay.
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